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Thread Statistics | Show CCP posts - 20 post(s) |

X Gallentius
Justified Chaos
1222
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Posted - 2013.04.08 16:39:00 -
[1] - Quote
Mariner6 wrote: And to be honest, I'm having a hard time figuring out why I would fly a domi over the neuting beast that will be the Geddon. I guess that's fine, because the same question has been answered wrt Myrm versus Prophecy. (Nobody flies Myrms, everybody flies Prophecy)
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X Gallentius
Justified Chaos
1222
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Posted - 2013.04.08 16:43:00 -
[2] - Quote
Aliventi wrote: No one in their right mind is going to take out a hype fleet utilizing the rep bonus to a SOV fight. No active rep ship is going to be taken to a SOV fight. Hyperion is supposed to be a solo ship that's gets nueted to death by the (OP) Amarr neuting BS. |

X Gallentius
Justified Chaos
1223
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Posted - 2013.04.08 17:02:00 -
[3] - Quote
Bouh Revetoile wrote:
Megathron and Hyperion have their roles shaked up a bit, but all roles they had still exists, and I think they earn some capabilities in the end.
And for the Dominix, it's basically an integrated drone omnidirectional tracking link. Per se, it may be a bit weak in fact, as ship bonuses tend to be better than module bonuses most of the time, but that's still usefull for drones (and heavy drones have a use for this too), and that allow for sentry sniping a lot more easilly (ship bonuses are not stacking penalized).
Basically, it's a lot of changes, but I think they are mostly good. Just adapt.
Mega will be used over the Hyperion in every single case with the exception of gimmick solo repper fit. Hyperion is the one ship that absolutely needs the remote armor repping received to make it work in groups of more than two. Maybe 4%/level to keep it on par with the resistance bonus from other similar ships (along with it's self-repping bonus).
It still won't make the bonus as good as the resistance bonus (you get increased EHP with the resistance bonus), but doing this will help the ships survive better in larger groups - increasing its engagement envelope.
Really CCP, if you want to make active armor repping good, then apply the bonus two ways: o 7.5% / level self repping, 4%/level remote repping received.
There will be exceptions like the incursus, but as the hull size increases, the need for remote reps increases as well. |

X Gallentius
Justified Chaos
1223
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Posted - 2013.04.08 17:15:00 -
[4] - Quote
BarryBonez wrote: So then you wonder when sitting still isnt a big deal... camping? Well your sig res is so ****** that you can't lock anything quick enough to fire a shot, so maybe you end up just assigning them to a frig or something. Assign drones to your tackle. |

X Gallentius
Justified Chaos
1223
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Posted - 2013.04.08 17:17:00 -
[5] - Quote
Grendell wrote:But do you hear us about the general problem with Gallente ships being in last place in terms of use in pvp? As there is a reason they have been in last place for years. I have to say that the Gallente (faction) cruiser and below lineup is very strong after the current rebalance. Myrm engagement envelope is swallowed up by the Prophecy (but the only regular BC I see in low sec now is the Prophecy), but otherwise it has been good so far.
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X Gallentius
Justified Chaos
1223
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Posted - 2013.04.08 17:36:00 -
[6] - Quote
Xanral wrote:As others have said Hyperion 7/5/7. Change to RoF bonus for guns.
Cap hungry active armor reps at BS level take too many slots to be effective. Frees up mid slots for cap boosters, adds valuable midslot to lows. +1
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X Gallentius
Justified Chaos
1226
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Posted - 2013.04.08 19:05:00 -
[7] - Quote
CCP Rise wrote:I do understand some statistics... I understood the comment as meaning that I had guessed wrongly about where all the damage is coming from.
For further sake of argument - Hyp is number 3 for pvp damage over the last 150 days. I know how many beers you drink, trust me!
Mega will be No. 3 for pvp damage after the changes since it will be the shield tanked gank boat. What happens to the Hyperion then?
Gallente need a "survivable brawler" at the BS level - give the Hyperion a remote reps received bonus. All those high sec gankers have neutral RR boosts anyways, so it won't affect their playstyle one bit.  |

X Gallentius
Justified Chaos
1228
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Posted - 2013.04.08 21:11:00 -
[8] - Quote
w.r.t loss of Dominix turret damage bonus... kind of glad to see wasted bonus go away. How many people actually used 6 large blasters on the Domi? Most of the fits I've seen are neuts, drone link augmentors, remote reps, or even heavy neutron blasters so that it could be active rep fit. Otherwise, it was four electron blaster Cannon II's and two neuts. Only the last fit will be affected, and not that much.
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X Gallentius
Justified Chaos
1228
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Posted - 2013.04.08 21:12:00 -
[9] - Quote
Mariner6 wrote:You know, this idea is actually pretty good. Armor resist bonus is for Amarr. Non-starter. |

X Gallentius
Justified Chaos
1228
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Posted - 2013.04.08 21:21:00 -
[10] - Quote
Baldyface Akiga wrote:X Gallentius wrote:Mariner6 wrote:You know, this idea is actually pretty good. Armor resist bonus is for Amarr. Non-starter. Yeah and drones are a Gallente thing... Not going to argue, just saying that it's a non-starter. Almost like trying to get CCP to expand armor repping bonus to "remote reps received" as well. Non-starter..
, or depending on how you look at it... |
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X Gallentius
Justified Chaos
1228
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Posted - 2013.04.08 21:37:00 -
[11] - Quote
Dominix(6/5/7): Fittings: 9000 PWG, 600 CPU Armageddon(7/4/7): Fittings: 14500 PWG(-2000), 550 CPU(+65)
One large turret difference. PWG difference: 5,500 Heavy Unstable Power Fluctuator: 2000 PWG.
Remaining PWG: 3,500
WTF??? In the words of Chris Carter... "Come on man!" |

X Gallentius
Justified Chaos
1229
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Posted - 2013.04.08 22:31:00 -
[12] - Quote
Please do a side-by-side comparison between the Dominix and Armageddon as well. |

X Gallentius
Justified Chaos
1232
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Posted - 2013.04.08 23:32:00 -
[13] - Quote
CCP Rise wrote: I do want to look at the dominix power grid and see if it we can't find a better balance with the Armageddon, by adjusting one or the other.
Even without the neuting bonus, the powergrid disparity of 5,500 will be more than enough reason to select the Armageddon.
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X Gallentius
Justified Chaos
1239
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Posted - 2013.04.09 15:05:00 -
[14] - Quote
After sleeping on it: 1. Hey how about giving the Mega it's 8th high slot so that it can be the fleet ship we all want? 2. CCP is just screwed with the active repping Hyperion. So, do what you want with it. Give the 8th turret slot to the Mega, and keep this ship in its tiny little niche of "I active rep until I get nueted out or blobbed" so that legion boosting, drug addicts can have fun while playing station games. 3. Nerf the proposed Armageddon so it doesn't completely overlap the Dominix in 95% of realistic pvp scenarios. Otherwise it's fine. |

X Gallentius
Justified Chaos
1239
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Posted - 2013.04.09 15:35:00 -
[15] - Quote
Rukhsana Uxor wrote:X Gallentius wrote:After sleeping on it: 1. Hey how about giving the Mega it's 8th turret slot so that it can be the fleet ship we all want?[ 2. CCP is just screwed with the active repping Hyperion. So, do what you want with it. Give the 8th turret slot to the Mega, and keep this ship in its tiny little niche of "I active rep until I get nueted out or blobbed" so that legion boosting, drug addicts can have fun while playing station games.
Its not a solution. Nobody care about how many dps u have if u cant deal it. How u will be able to damage somthing what that range? Rails are for fleets. Mega has tracking bonus.
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X Gallentius
Justified Chaos
1239
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Posted - 2013.04.09 16:23:00 -
[16] - Quote
Rukhsana Uxor wrote:X Gallentius wrote: Rails are for fleets. Mega has tracking bonus.
And there is always amarr with beams that more effective. Rate of Fire bonus and in return remove a couple drones. In the end, the Gallente BS hull should be applying more dps at any given range because the Gallente tanks (EHP, sig radius, you name it) suck donkey balls. That would give them their defining feature that people could use in fleets. |

X Gallentius
Justified Chaos
1241
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Posted - 2013.04.09 16:55:00 -
[17] - Quote
Berial Inglebard wrote: CCP Rise: It seems that most people want the Hyperion to have a place in large fleet doctrine like all the other Teir 3 battleships do.
I think most people want a good rail ship for fleets, a good blaster brawler, and a good drone boat. How they partition these roles is up to CCP, but it seems to me that the bonuses for the Megathron fit better for fleets than the bonus for the Hyperion. Could be wrong if they decide to give the Hyperion a remote repping bonus (which would be great, but it seems this sort of bonus has been a non-starter forever).
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X Gallentius
Justified Chaos
1241
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Posted - 2013.04.09 17:02:00 -
[18] - Quote
Veli ANDAC wrote:stay cap stable in active armor tanking. You could fit it with an afterburner instead of a mwd.... LOL, I'm killing myself here. 
Also, make sure Hyperion has enough powergrid to fit larger guns to make up for loss in dps (and/or add a large drone).
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X Gallentius
Justified Chaos
1241
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Posted - 2013.04.09 17:06:00 -
[19] - Quote
Rysis Vyvorant wrote:I am really struggling to see how. Drones never had an issue hitting in the first place. Higher dps sentries will be able to hit at engagement ranges associated with BS fights in null sec. |

X Gallentius
Justified Chaos
1241
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Posted - 2013.04.09 17:10:00 -
[20] - Quote
Berial Inglebard wrote:IrJosy wrote:Rep received is a bad idea. It is effectively only half of the resist bonus. How would this be the case? . Resistance bonus affects both EHP and reps received. |
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X Gallentius
Justified Chaos
1242
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Posted - 2013.04.09 18:27:00 -
[21] - Quote
smoking gun81 wrote:You screw over the diversity of eve and the power my vengeance will be furious. Leave it alone. The vengeance is already OP, and is the best active tanking frig in the game. (poor gallente... can't even do their own active tanking thing right) .
And yes, the point that Amarr are the preferred armor tanking race ( active, passive, and remote) in Eve is being made here. |

X Gallentius
Justified Chaos
1244
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Posted - 2013.04.09 19:29:00 -
[22] - Quote
tasman devil wrote: yeah, because they have been turned into Gallente... on steroids.
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X Gallentius
Justified Chaos
1245
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Posted - 2013.04.09 20:00:00 -
[23] - Quote
Prometheus Exenthal wrote:As for the new Armageddon... I think you're overestimating the ship quite a bit.
Not at all. It has 5,500 more PWG than the Domi and will therefore be able to out-tank, and out-dps the Domi while also fitting 2x Heavy Neuts that reach to 35km. Bottom line, Prophecy does everything better than the Dominix EXCEPT "Sniper Domi".
In other words: Engagement envelope of Geddon: Huge. Engagement envelope of Domi: miniscule. |

X Gallentius
Justified Chaos
1246
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Posted - 2013.04.09 20:33:00 -
[24] - Quote
fukier wrote: from a 0.0 ratting perspective the domi is better... In what sense? I've never had an issue hitting rats with drones. |

X Gallentius
Justified Chaos
1246
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Posted - 2013.04.09 20:41:00 -
[25] - Quote
fukier wrote:X Gallentius wrote:fukier wrote: from a 0.0 ratting perspective the domi is better... In what sense? I've never had an issue hitting rats with drones. http://wiki.eveonline.com/en/wiki/Turret_damagebetter optimal range and tracking means higher chance to hit... specially on those pesky npc hacs... garde II will be much better now on the domi... Again, never had a problem. In any case, we're at "sniper domi" and shooting npc hacs. Anything else?
Everything else goes in favor of the Geddon. |

X Gallentius
Justified Chaos
1246
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Posted - 2013.04.09 20:55:00 -
[26] - Quote
fukier wrote:i already said that 40km and less the geddon is better for close range pvp... i mean i cant wait for the nueting sentry geddon! No worries, I'm just whining at this point. It seems the Amarr don't like their new Geddon anyways. So my suggestion to CCP is to give the Dominix the powergrid and neuting bonus of the proposed Geddon. We'll be happy. They'll be happy. Everything will be great. |

X Gallentius
Justified Chaos
1248
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Posted - 2013.04.09 22:42:00 -
[27] - Quote
Bouh Revetoile wrote: The *only* thing the Armageddon will be better at than the Dominix is cap warfare.
More power grid means better tank, bigger guns (of whatever type you want to install, there is no gun bonus on these hulls). More high slots. Armageddon will pwn the Domi. It's not even close. |

X Gallentius
Justified Chaos
1252
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Posted - 2013.04.10 14:58:00 -
[28] - Quote
baltec1 wrote:androch wrote:its great that domis a drone boat now... but now can you work on making it less ugly so it looks more like something that was made to launch drones... something sexy like the algos What are you talking about? Its a lovable potato people just want to hug! Any ship with a rear end that looks like a hippo's ass gets a +1 from me. |

X Gallentius
Justified Chaos
1252
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Posted - 2013.04.10 15:03:00 -
[29] - Quote
William Darkk wrote:I'm still a bit worried about the Dominix. It's going to be stuck in place unless the sentry drone changes happen concurrently with the changes. Could we get drone velocity added to the optimal/tracking bonus? It's drone dps seems to be comparable to the other ships turret dps, and in return for standing still while also dealing with drones, the domi fleet can provide remote reps/cap transfer/neuting services |

X Gallentius
Justified Chaos
1252
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Posted - 2013.04.10 15:45:00 -
[30] - Quote
I guess this makes the Domi the "ship of the line"? Hospital RR domi fleets here we come.  |
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X Gallentius
Justified Chaos
1252
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Posted - 2013.04.10 16:03:00 -
[31] - Quote
Omnathious Deninard wrote:X Gallentius wrote:I guess this makes the Domi the "ship of the line"? Hospital RR domi fleets here we come.  I have suggested turning the Dominix into a BS logi ship, it got ripped apart by non supporters. It already is, but not at massive rep ranges associated with dedicated logi ships. |

X Gallentius
Justified Chaos
1252
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Posted - 2013.04.10 17:00:00 -
[32] - Quote
Julius Foederatus wrote:..... You might be using the Hyperion instead. Active rep, no speed penalty for trimarks, utility high slot, more dps, etc...
In any case, if Megathron is the "attack" BS, then it needs to be faster. If properly tanked, the combat BS (Hyperion) will go faster.
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X Gallentius
Justified Chaos
1252
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Posted - 2013.04.10 18:18:00 -
[33] - Quote
Major Killz wrote:Armageddon is will still be better than the Dominix solo or in large engagements. Why just shoot sentries when you can shoot lasers and sentries? I cant wait to try it out solo. Def does things I've wanted the Dominix to be able to do solo. As for the Megathron. We will see, but I feel I would rather use it with an active tank than the hype for near 2 times the cost. Not to say the hype is not good. I just like to watch my bank v0v - killz They ninja bumped up the Dominix PG to 10k, and reduced the Armageddon PG to 13.5k. |

X Gallentius
Justified Chaos
1252
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Posted - 2013.04.10 18:48:00 -
[34] - Quote
In what way is proposed Megathron better than the proposed Hyperion?
Hyperion: Better fitting stats. Check Better baseline tank all around. Check 7 m/s slower than Mega. Hey, at least something is better for the Megathron.
5th mid = tracking computer/tracking speed. 30% tracking bonus. Check. Better tracking. There goes the Megathron bonus.
dps from Drones: 125 more dps from 2x Ogres II's. Check. 9 effective turrets vs 8.75. Check One more utility high slot. Check
If Hyperion has no mag stabs, and Mega has one mag stab: 792 dps vs 815 dps. This difference could be accounted for with the launcher high slot of the Hyperion.
So, overall, Hyperion crowds into the Megathron space way too much. Why should I fly the Megathron? Not for rails. Other race's BS are clearly superior.
What is the Megathron's niche?
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X Gallentius
Justified Chaos
1252
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Posted - 2013.04.10 18:51:00 -
[35] - Quote
Tennessee Jack wrote:
If the bonuses are equivalent to 8 high slots.. could care less. We get more use off having mids and lows than we have having highs in these situations.
They're not. 8*1.25 = 10. 6*1.5 = 9, 7*1.25 = 8.75. Yikes. |

X Gallentius
Justified Chaos
1253
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Posted - 2013.04.10 19:18:00 -
[36] - Quote
X Gallentius wrote:Hyperion vs. Megathron. Self quoting ftl, but the potential solution is to make the Hyperion the "attack BS" and Megathron the "combat BS". Adjust baseline speed and tanking stats accordingly. |

X Gallentius
Justified Chaos
1253
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Posted - 2013.04.10 19:51:00 -
[37] - Quote
OK, will adjust. 1056 dps for Megathron(1 mag stab), 956 dps for Hyperion + 36 for HAM = 990 dps.
We're down to 7 m/s and 66 more dps for "equivalently fit" Megathron vs Hyperion. Is that enough of a separation, or is Hyperion invading Megathron's niche too much? |

X Gallentius
Justified Chaos
1253
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Posted - 2013.04.10 19:53:00 -
[38] - Quote
Omnathious Deninard wrote:X Gallentius wrote: They ninja bumped up the Dominix PG to 10k, and reduced the Armageddon PG to 13.5k.
As was pointed out earlier there is limited uses for that extra power grid with such a tight control range. Such as an extra Heavy Energy Nuetralizer on the Domi perhaps?
Edit: Not saying that's great, but at least the Domi is starting to invade the Geddon's space like the Geddon has invaded the Domi's space. |

X Gallentius
Justified Chaos
1262
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Posted - 2013.04.12 16:54:00 -
[39] - Quote
Fronkfurter McSheebleton wrote:Does the domi seem a bit low on power grid to anyone else? They bumped it from 9k to 10k. They would need to bump it more to get a full set of higher tier guns on it (Ions). They might be afraid that the Domi could then fit a full rack of heavy neuts which may invade the space of the Geddon too much. |

X Gallentius
Justified Chaos
1276
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Posted - 2013.04.15 18:32:00 -
[40] - Quote
The only further comment I have is that for the most part Gallente ships seem to do better with the second level railguns (125mm, 200mm) than the top tier rails (150mm and 250mm), with the exception of the Megathron. The CPU values for the 350mm railguns seem to be too high (you can't use savings from cpu to put in better/more mods in lows), and the PWG on the Megathron also seems to be a bit excessive. It would be more interesting if the fittings for the Mega would be more optimized for 350mm rails. (CCP has done a great job with the Catalyst and 125mm rails, for example) |
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